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UCS

  • Creates, manages, or switches to a user-defined coordinate system.

1) Type “UCS” in the Command Input Window.
2) Select the required option to set a new coordinate system.

OptionDescription
3pointSpecifies the new origin and the X-axis and Y-axis directions with three points to set the UCS.
DeleteDeletes a saved UCS.
EntityAutomatically sets the UCS to match the orientation of a specific object (line, face, etc.).
OriginMoves the origin (0,0,0) of the UCS to a new location.
PreviousReverts to the previously used UCS.
RestoreLoads a UCS saved under a name.
SaveSaves the current UCS under a name.
ViewSets the UCS based on the current view direction.
X / Y / ZRotates the UCS around the selected axis (X, Y, or Z).
WorldReturns to the default World Coordinate System (WCS).

3) Press the ENTER key to change the UCS based on the selected reference.
Note: The modified UCS becomes the reference for subsequent operations such as drawing, copying, and rotating.